The JS Event Loop

Unas Preguntas

  • ¿Cual es la salida de las llamadas a console.trace? (console.trace muestra la stack trace en la consola)
function multiply(x,y) {
  // console.trace imprime una traza de la pila de llamadas
  console.trace("-----------At multiply-----------");
  return x * y;
}

function squared(n) {
  console.trace("-----------At squared-----------");
  return multiply(n,n)
}

function printSquare(n) {
   return squared(n)
}

let numberSquared = printSquare(5);
console.log(numberSquared);
  • ¿En que orden ocurren las salidas?

    (function() {
    
      console.log('this is the start');
    
      setTimeout(function cb() {
        console.log('Callback 1: this is a msg from call back');
      }); // has a default time value of 0
    
      console.log('this is just a message');
    
      setTimeout(function cb1() {
        console.log('Callback 2: this is a msg from call back');
      }, 0);
    
      console.log('this is the end');
    
    })();
    
    • El método setTimeout(funcion, retraso) establece un temporizador que ejecuta funcion después de que transcurre un tiempo retraso en milisegundos. Si se omite este parámetro se usa el valor 0. El valor retornado identifica el temporizador creado con la llamada a setTimeout(); este valor puede pasarse a clearTimeout() para cancelar el temporizador.
  • ¿Cual es la salida?

    for(var i=0;i<=3; i++) {
        setTimeout(()=> console.log(i), 0)
    }
    
  • ¿Cual es la salida?

    const s = new Date().getSeconds();
    
    setTimeout(function() {
      console.log("Ran after " + (new Date().getSeconds() - s) + " seconds");
    }, 500);
    
    while(true) {
      if(new Date().getSeconds() - s >= 2) {
        console.log("Good, looped for 2 seconds");
        break;
      }
    }
    

Unas Figuras

<i>All JavaScript environments use an event loop</i>
All JavaScript environments use an event loop

As long as there’s something left to do, JSs event loop will keep spinning. Whenever an event occurs, JS invokes any callbacks (event handlers) that are listening for that event.

<i>There’s an endless loop, when JavaScript engine waits for tasks, executes them and then sleeps waiting for more tasks</i>
There’s an endless loop, when JavaScript engine waits for tasks, executes them and then sleeps waiting for more tasks
  • Your JavaScript code runs single threaded. There is just one thing happening at a time.
    • Pay attention to how you write your code and avoid anything that could block the thread, like synchronous network calls or long loops.
    • In most browsers there is an event loop for every browser tab, to avoid a web page with heavy processing to block your entire browser.
    • Web Workers run in their own event loop as well

The Event Loop en el libro The Modern JavaScript Tutorial

The section Concurrency model and the event loop at https://developer.mozilla.org/

Repasando las Preguntas a la luz del Bucle de Eventos

Ejemplo: La Pila

Este ejemplo es tomado del vídeo:

se le puede proporcionar a loupe:

  • loupe a tool in the cloud to see the event loop working

Está en este directorio en mi laptop:

  • ~/campus-virtual/1920/sytws1920/ull-mii-sytws-1920.github.io/tema1-introduccion/practicas/p2-t1-c3-file-system/event-loop/callstack.js

Este es el código:

function multiply(x,y) {
  // console.trace imprime una traza de la pila
  console.trace("-----------At multiply-----------");
  return x * y;
}

function squared(n) {
  console.trace("-----------At squared-----------");
  return multiply(n,n)
}

function printSquare(n) {
   return squared(n)
}

let numberSquared = printSquare(5);
console.log(numberSquared);

Output from execution

Orden de Ejecución

Directorio en mi máquina:

tema1-introduccion/practicas/p2-t1-c3-file-system/event-loop/order.js 

Sacado de:

(function() {

  console.log('this is the start');

  setTimeout(function cb() {
    console.log('Callback 1: this is a msg from call back');
  }); // has a default time value of 0

  console.log('this is just a message');

  setTimeout(function cb1() {
    console.log('Callback 2: this is a msg from call back');
  }, 0);

  console.log('this is the end');

})();

Ejemplo: JS is single threaded

En mi máquina:

tema1-introduccion/practicas/p2-t1-c3-file-system/event-loop/settimeout-does-not-run-inmediately.js 

Tomado del tutorial:

const s = new Date().getSeconds();

setTimeout(function() {
  console.log("Ran after " + (new Date().getSeconds() - s) + " seconds");
}, 500);

while(true) {
  if(new Date().getSeconds() - s >= 2) {
    console.log("Good, looped for 2 seconds");
    break;
  }
}

Splitting CPU Hungry Tasks

See https://javascript.info/event-loop#use-case-1-splitting-cpu-hungry-tasks

To demonstrate the approach, for the sake of simplicity, let’s take a function that counts from 1 to a big number.

If you run the code below with a very large number, the engine will hang for some time.

When running it in-browser, try to click other buttons on the page – you’ll see that no other events get handled until the counting finishes.

let i = 0;

let start = Date.now();

function count() {

  // do a heavy job
  for (let j = 0; j < 1e9; j++) {
    i++;
  }

  alert("Done in " + (Date.now() - start) + 'ms');
}

count();

We can evade problems by splitting the big task into pieces. Do the first piece, then schedule setTimeout (with zero-delay) to do the next piece, and so on.

[~/.../tema2-async/event-loop(master)]$ pwd -P
/Users/casiano/campus-virtual/1920/dsi1920/ull-esit-dsi-1920.github.io/tema2-async/event-loop
[~/.../tema2-async/event-loop(master)]$ cat splitting-cpu-hungry-task.html
<!DOCTYPE html>

<div id="progress"></div>

<script>
'use strict';

let start = Date.now();

let i = 0;

let chunk = () => {
  // do a piece of the heavy job (*)
  do {
    i++;
  } while (i % 1e5 != 0);
  progress.innerHTML = i;
};

let stop = () => (i == 1e7);

function count(task, condition) { 
  if (condition()) {
    alert("Done in " + (Date.now() - start) + 'ms');
  } else {
    setTimeout(() => count(task, condition)); // schedule the new call (**)
  };
  task();
}

count(chunk, stop);
</script>

Web Workers

/local/src/uai/uai2015/simple-web-worker

Async.js

Race Condition

/local/src/uai/uai2015/race-condition/index.html

References